Workshop modules
Workshop modules
the tower
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Duration - 3/4 hours
In this project, the pupils are introduced to the concept of diagonal brace in engineering, and the significance of the diagonal beams bracing rectangular structures to withstand forces called the compression and tension forces that affect structures. The pupils test by experimentation how the diagonal beams support the structures and affect the stiffness and durability of the structures. Constructing, testing, observing, and analysing guide the pupils to further develop their understanding of structures.
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The aim of the project is to get acquainted with the structures, especially wooden truss structures and diagonal braces. Structures are the skeletons of buildings. The aim is to test hands-on wood as a building material, the structural properties of wood, and to experience the effect of diagonal braces as stiffeners and the importance of triangular forms in the truss structures.
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ACSSU076 (Science Yr 4) — Forces can be exerted by one object on another through direct contact or from a distance.
ACSSU117 (Science Yr 7) — Change to an object’s motion is caused by unbalanced forces acting on the object.
ACTDEK011 (Design & Tech Yrs 5-6) — Investigate how forces and the properties of materials affect the behaviour of a product or system.
ACTDEK034 (Design & Tech Yrs 7-8) — Analyse how motion, force and energy are used to manipulate and control electromechanical systems when designing simple, engineered solutions.
ACMMG113 (Maths Yr 6) — Investigate, with and without digital technologies, angles on a straight line, angles at a point and vertically opposite angles.
Sweet architecture
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Duration - 3/4 hours
Using edible joints (marshmallows, gumdrops) and stick members (toothpicks, spaghetti), learners build towers and bridges, discovering how triangular trusses add stiffness. Models are tested on a shake-table or with hanging weights before a tasty demolition.
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The project aims to demonstrate the strength of triangular bracing, relate force paths to member orientation, and record and analyse load-to-failure data while engaging multiple senses.
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ACSSU076 (Science Yr 4) — Forces can be exerted by one object on another through direct contact or from a distance
ACTDEK011 (Design & Technology Yrs 5-6) — Investigate how forces and the properties of materials affect the behaviour of a product or system
ACMMG042 (Maths Yr 2) — Describe and draw two-dimensional shapes, with and without digital technologies
LEGO MEGA BUILDING
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Duration - 3/4 hours
A festival-style studio where visitors build imaginative buildings from LEGO at 1 : 100 or 1 : 500 scale and place them on a giant city map. The evolving metropolis highlights urban diversity as facilitators prompt discussion on height-to-street ratios, shared green space and sustainable design.
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The aim is to introduce urban functions and liveability factors, develop rapid modular prototyping skills and encourage collaboration when aligning neighbouring blocks on the map.
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ACHASSK072 (Geography Yr 4) — The use and management of natural resources and waste
ACTDEK010 (Design & Technology Yrs 3-4) — Recognise the role of people in design and technologies occupations and explore factors, including sustainability, that impact on designed solutions
ACMMG090 (Maths Yr 4) — Use scaled instruments to measure and compare lengths, masses, capacities and temperatures
FLOATY HOUSE
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Duration - 3/4 hours
In this fantasy-framed activity, pupils sketch, prototype and build a scale model of a house (or village) that floats on water. Teams test buoyant force versus gravitational force by experimenting with hull shapes, ballast and lightweight or recycled materials, then refine their design so the model remains upright and watertight. Older groups may add anchors, wind propulsion or a climate-resilient storyline.
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The project aims to investigate buoyancy and material density through hands-on testing, apply the full design cycle from idea to refined prototype, and foster creativity and collaboration while considering sustainability and rising sea levels.
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ACSSU044 (Science Yr 3) — Living things can be grouped on the basis of observable features and can be distinguished from non-living things
ACSSU074 (Science Yr 4) — Natural and processed materials have a range of physical properties that can influence their use
ACSSU076 (Science Yr 4) — Forces can be exerted by one object on another through direct contact or from a distance
ACTDEK004 (Design & Technology F-2) — Explore the characteristics and properties of materials and components used to produce designed solutions
ACTDEP014 (Design & Technology Yrs 3-4) — Critique needs or opportunities for designing and explore and test a variety of materials, components, tools and techniques
Sensory walk
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Duration - 3/4 hours
In this project, the pupils become personally acquainted with their immediate surroundings through all their senses. During the “sensory walk” they explore spaces from new angles concentrating on observations with one sense at a time. This project trains the use of sight, taste, touch, hearing, and smell. The pupils explore the world in new ways, gather and analyse sensory information, and challenge their previous assumptions and understanding of the world.
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The aim of the project is for the pupils to explore the significance of different senses, experience the world through different senses, and experiment in detail with the process of how humans perceive the surroundings through the information collected by different senses and interpreted by the brain based on previous experience.
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ACSIS011 (Science F) — Participate in guided investigations and make observations using the senses.
ACSIS024 (Science Yr 1) — Represent observations and ideas in a variety of ways.
ACSIS037 (Science Yr 2) — Respond to and pose questions, and make predictions about familiar objects and events.
ACSIS054 (Science Yr 3) — With guidance, plan and conduct scientific investigations to find answers to questions.ACSIS068 (Science Yr 4) — Safely use appropriate materials, tools or equipment to make and record observations, using formal measurements where appropriate.
ACAVAM106 (Visual Arts F-2) — Use and experiment with different materials, techniques, technologies and processes to make artworks.
The temple facade
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Duration - 3/4 hours
In this project, the pupils study temple facades and become acquainted with history, traditions, the concept of symmetry, as well as details and structural elements in the temple facades and the terms related to them. The pupils design and shape a relief model of a temple façade to study the architectural elements and details, and build bridges between the historical and present-day built environment.
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The aim of the project is for the pupils to become acquainted with the classical orders and the names of the parts of a temple facade from ancient Greece, or alternatively with temples from another chosen culture. The aim is also to explore symmetry, culture and history.
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ACHASSK173 (History Yr 7) — Roles of key groups in ancient Greece, Egypt or Rome, including the influence of law and religion.
ACHASSK174 (History Yr 7) — The significant beliefs, values and practices of the ancient Greeks, Egyptians and Romans, with a particular emphasis on one of the following areas: everyday life, work, technological innovations, warfare, or death and funerary customs.
ACMMG091 (Maths Yr 5) — Create symmetrical patterns, pictures and shapes with and without digital technologies.
ACMMG181 (Maths Yr 6) — Investigate combinations of translations, reflections and rotations, with and without the use of digital technologies.
sHADOW THEATER
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Duration - 3/4 hours
In this project, the pupils learn about the art of shadow theatre and its history, starting from East Asia, hands-on. They create their own performances based on their own stories and perform their stories with figures that create the illusion of moving images on a translucent screen illuminated from behind. The project combines a vast range of creative activities: art, theatre, and storytelling with character design, set design, and creating spatial scenery created by shadows and silhouettes.
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The aim of the project is to learn how light and shadow can be used to create scenery and spatial illusions, as well as to create a unity with story and scenery, and practice storytelling skills.
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ACADRM031 (Drama Yrs 3-4) — Explore ideas and narrative structures through roles and situations and use empathy in improvisations and devised drama.
ACADRM041 (Drama Yrs 5-6) — Develop skills and techniques of voice and movement to create character, mood and atmosphere and focus dramatic action.
ACADRM051 (Drama Yrs 7-8) — Develop roles and characters consistent with situation, dramatic forms and performance styles to convey dramatic action and meaning.
ACELY1670 (English Yr 4) — Use comprehension strategies to build literal and inferred meaning and begin to analyse texts.
ACELY1714 (English Yr 6) — Apply appropriate text processing strategies to enhance comprehension and enjoyment.
mARBLE TRACK
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Duration - 3/4 hours
In the Marble Track project, the pupils construct a functioning marble track game inspired by rollercoasters and slides. This project introduces physics in action in a fun way. Pupils explore kinetic energy and gravitational potential energy in action by experimenting and testing.
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The aim of the project is to combine structures and slides to construct a functioning game, a marble track, similar to a roller coaster or a slide. This game utilises the potential energy of a ball turning it into kinetic energy.
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ACSSU117 (Science Yr 7) — Change to an object’s motion is caused by unbalanced forces acting on the object.
ACSSU155 (Science Yr 8) — Energy appears in different forms, including kinetic energy, potential energy, and energy transformations and transfers cause change in systems.
ACSSU190 (Science Yr 10) — Energy conservation in systems can be explained by describing energy transfers and transformations.
ACTDEK011 (Design & Tech Yrs 5-6) — Investigate how forces and the properties of materials affect the behaviour of a product or system.
ACTDEP026 (Design & Tech Yrs 5-6) — Select appropriate materials, components, tools, equipment and techniques and apply safe procedures to make designed solutions.
Interior design and furniture
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Duration - 3/4 hours
In this project, the pupils design a complete interior with furniture. The pupils create an aesthetically pleasing environment in the scale model according to their own plans. This project acquaints the pupils with spatial planning, basic interior design elements, and furniture design. This project can be made as a continuation of the Dream Room project.
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The aim of the project is to introduce the basics of interior design and furniture design. The aim is to practice the different phases of the design process, including prototyping through a hands-on process.
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ACTDEP026 (Design & Tech Yrs 5-6) — Select appropriate materials, components, tools, equipment and techniques and apply safe procedures to make designed solutions.
ACTDEP039 (Design & Tech Yrs 7-8) — Select and justify choices of materials, components, tools, equipment and techniques to effectively and safely make designed solutions.
ACTDEP040 (Design & Tech Yrs 7-8) — Plan and manage projects that create and communicate innovative designed solutions.
ACAVAM115 (Visual Arts Yrs 5-6) — Develop and apply techniques and processes when making artworks.
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Duration - 3/4 hours
The Tower workshop aims to teach students the structural system of a building, the importance of triangulation with the effect of cross connections, to get to know wood as a building material and to learn the structural properties of wood.
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Item description
Axonometric city drawing
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Duration - 1/2 hours
In this project, the pupils learn about different types of axonometric projections: isometric, dimetric, and trimetric, and learn how to draw their own isometric projection. Engineering and architecture designs are presented through different types of drawings. One of the best ways to visualise architecture is by means of three-dimensional illustrations.
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The aim of the project is for the pupils to understand the concept of axonometry vs. perspective, and learn to present a two-dimensional design or picture as a three-dimensional drawing by means of the axonometric/ isometric projection.
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ACMMG221 (Maths Yr 8) — Solve problems using ratio and scale factors in similar figures.
ACMMG242 (Maths Yr 9) — Apply trigonometric ratios to solve right-angle triangle problems (useful for constructing accurate axonometric drawings).
ACTDEP025 (Design & Tech Yrs 5-6) — Generate, develop and communicate design ideas using graphical representation techniques.
ACTDEP035 (Design & Tech Yrs 7-8) — Generate, develop and communicate the design of innovative, enterprising and sustainable designed solutions.
ACAVAM110 (Visual Arts Yrs 3-4) — Explore ideas and artworks from different cultures to use as inspiration for their own representations.
POP-UP HOUSE
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Duration - 2/3 hours
Learners transform a single A4 sheet into a three-dimensional pop-up house. They explore paper-engineering techniques—folding, cutting, scoring, tabbing and slotting—to create walls, roofs, doors and windows that stand up and collapse flat. Participants first follow a template to master basic mechanisms, then (for older or more advanced groups) design their own architecture, experimenting with proportions, colour schemes and decorative details.
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colourful spinning top
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Duration - 3/4 hours
In this project, the pupils get acquainted with the Subtractive colour theory and experiment how to mix secondary colours from primary colours using pigmented paints. The pupils paint a RYB (red, yellow, blue) colour wheel, which is typically used by artists. From the colour wheel, they build a spinning top to further experiment and study the mixing of colours. Spinning the top shows how colours mix optically.
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The aim of the project is to learn about colour theory and turn theory into practice by experimenting with subtractive colour mixing by mixing secondary colours from primary colours. The aim is also to make a colour wheel spinning top and test mixing colours optically through movement.
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ACSSU020 (Science Yr 1) — Light and sound are produced by a range of sources and can be sensed.
ACSSU043 (Science Yr 3) — Heat can be produced in many ways and can move from one object to another.
ACSSU080 (Science Yr 5) — Light from a source forms shadows and can be absorbed, reflected and refracted.
ACAVAM111 (Visual Arts Yrs 3-4) — Use materials, techniques and processes to explore visual conventions when making artworks.
ACAVAM115 (Visual Arts Yrs 5-6) — Develop and apply techniques and processes when making their artworks.
ACTDEP014 (Design & Tech Yrs 3-4) — Critique needs or opportunities for designing and explore and test a variety of materials, components, tools and techniques.
City Skyline PAINTING
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Duration - 2/3 hours
In this project, the pupils experiment with three-dimensional forms and test how three-dimensional forms cast different two-dimensional shadow footprints depending on the position and distance of the light source. The pupils practice painting techniques and plan and create an artistic interpretation of a cityscape.
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The aim of the project is to explore the relations between three-dimensional objects and two-dimensional forms. The pupils experiment how 3D forms and buildings cast 2D skylines. The pupils project silhouettes from their 3D models and create a silhouette painting of a city.
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ACSSU080 (Science Yr 5) — Light from a source forms shadows and can be absorbed, reflected and refracted.
ACSSU097 (Science Yr 6) — Electrical energy can be transferred and transformed in electrical circuits and can be generated from a range of sources.
ACAVAM115 (Visual Arts Yrs 5-6) — Develop and apply techniques and processes when making artworks.
ACAVAM116 (Visual Arts Yrs 5-6) — Plan the display of artworks to enhance their meaning for an audience.
SNOW CASTLE
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Duration - 2/3 hours
This project provides an introduction to brick building techniques. The pupils are introduced to snow building and traditional igloo construction technology. The pupils test and learn about block building and half-block bonding, and practice applying technical building solutions on a small scale, relating them to the real context. The pupils design a snow building and practice the technical solutions on a small scale, relating it to the real context.
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The aim of the project is to learn about block building techniques using snow architecture as an inspiring example of the diverse range of building materials. The aim is to learn about block building structure, technology, and vocabulary.
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ACSSU074 (Science Yr 4) — Natural and processed materials have a range of physical properties that can influence their use.
ACSSU077 (Science Yr 5) — Solids, liquids and gases have different observable properties and behave in different ways.
ACTDEK004 (Design & Tech F-2) — Explore the characteristics and properties of materials and components used to produce designed solutions.
ACTDEK013 (Design & Tech Yrs 5-6) — Investigate characteristics and properties of a range of materials, systems, components, tools and equipment and evaluate the impact of their use.
ACTDEK043 (Design & Tech Yrs 9-10) — Analyse and evaluate the suitability of materials, systems, components, tools and equipment for purpose.
Me at a scale- sculpture
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Duration - 3/4 hours
In this project, the pupils study human proportions and scales. They measure their own frame and proportions to get the measurements in a scale of 1:1 (full size). The pupils then learn hands-on how to convert the scale into 1:4, and create a sculpture of themselves..
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The aim of the project is to understand the concept of changing scales, get familiar with the proportions of the human figure, and to create a sculpture in scale 1:4.
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ACMMG221 (Maths Yr 8) — Solve problems using ratio and scale factors in similar figures.
ACMMG242 (Maths Yr 9) — Apply trigonometric ratios to solve right-angle triangle problems (for proportional scaling of parts).
ACAVAM115 (Visual Arts Yrs 5-6) — Develop and apply techniques and processes when making artworks.
ACAVAM128 (Visual Arts Yrs 7-8) — Practise techniques and processes to enhance representation of ideas in their art-making.
ACPPS051 (Health & PE Yr 7) — Investigate and apply movement concepts and strategies to refine movement skills when designing and creating solutions.
optical illusions
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Duration - 1/2 hours
In this project, the pupils practice painting techniques and revise their knowledge about classical colour theory, primary and secondary colours, analogous colours, and complementary colours. They use complementary colours to make a painting with 3D effect.
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The aim of this project is to revise the colour theory and test and experiment with complementary colours, and how they affect the human sight. The aim is also to practice precision in drawing and painting.
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ACSSU080 (Science Yr 5) — Light from a source forms shadows and can be absorbed, reflected and refracted.
ACSSU097 (Science Yr 6) — Electrical energy can be transferred and transformed in electrical circuits and can be generated from a range of sources (background for coloured-light installations).
ACAVAM111 (Visual Arts Yrs 3-4) — Use materials, techniques and processes to explore visual conventions when making artworks.
ACAVAM115 (Visual Arts Yrs 5-6) — Develop and apply techniques and processes when making artworks.
ACTDEP014 (Design & Tech Yrs 3-4) — Critique needs or opportunities for designing and explore and test a variety of materials, components, tools and techniques.
Animal-shaped house
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Duration - 3/4 hours
In this project, the pupils learn hands-on the concepts of cross-section and elevation by designing and constructing a model of an animal-shaped house. The animal house will be realised as a cross-section model. This project introduces organic forms in architecture in a fun and playful way.
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The aim of the project is to give the pupil an introduction to sculptural architecture (a building can be a large sculpture) and to learn about perceiving scale and space. The project will also acquaint the pupils with the concepts of the facade, cross-section, and cross-section model.
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ACTDEK013 (Design & Tech Yrs 5-6) — Investigate characteristics and properties of a range of materials, systems, components, tools and equipment and evaluate the impact of their use.
ACTDEK034 (Design & Tech Yrs 7-8) — Analyse how motion, force and energy are used to manipulate and control electromechanical systems.
ACTDEP016 (Design & Tech Yrs 3-4) — Select and use materials, components, tools, equipment and techniques and use safe work practices to make designed solutions.
ACTDEP039 (Design & Tech Yrs 7-8) — Select and justify choices of materials, components, tools, equipment and techniques to effectively and safely make designed solutions.
ACAVAM115 (Visual Arts Yrs 5-6) — Develop and apply techniques and processes when making artworks.
Green city design
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Duration - 3/4 hours
Pupils imagine and build a sustainable, inclusive city of tomorrow. They plan zoning, transport, utilities and green corridors, construct district models from recycled materials or digital tools, and merge them into a shared metropolis while debating liveability, public transport and social equity.
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The project aims to integrate diverse urban functions sustainably, practise negotiation when merging districts, and communicate future-focused design concepts to peers.
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ACHASSK188 (Geography Yr 7) — Factors that influence the decisions people make about where to live and their perceptions of the liveability of places
ACTDEP025 (Design & Technology Yrs 5-6) — Generate, develop and communicate design ideas and processes for audiences using appropriate technical terms and graphical representation techniques
ACMMG111 (Maths Yr 6) — Construct simple prisms and pyramids from nets and draw different views
geometric ornament
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Duration - 2/3 hours
In this project, the pupils study the use of ornaments in architecture, such as plant ornaments, animal ornaments, and especially ornaments based on geometric forms. The different ornament styles include radial, linear and free layout. The pupils also familiarise themselves with naming different geometric shapes and designs, and create their own ornaments from two-dimensional geometric shapes using the collage technique.
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The aim of the project is to become familiar with the concept of ornament and the use of ornaments in architecture. The aim is to understand two techniques; the radial and the linear ornament. The pupils design and create their own geometric ornaments with multiple shapes and colours.
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ACMMG042 (Maths Yr 2) — Describe and draw two-dimensional shapes, with and without digital technologies.
ACMMG064 (Maths Yr 3) — Make models and labelled drawings of three-dimensional objects using simple combinations of cones, cylinders and prisms.
ACMMG089 (Maths Yr 4) — Compare and describe two-dimensional shapes that result from combining and splitting common shapes, with and without the use of digital technologies.
ACMMG091 (Maths Yr 5) — Create symmetrical patterns, pictures and shapes with and without digital technologies.
ACAVAM111 (Visual Arts Yrs 3-4) — Use materials, techniques and processes to explore visual conventions when making artworks.
ACAVAM112 (Visual Arts Yrs 3-4) — Present artworks and describe how they have used visual conventions to represent their ideas.
BLOCK CITY
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Duration - 3/4 hours
The Block City project introduces the basics of urban planning. The pupils design and build a fictional city with Lego bricks/ building blocks. While planning the city together, the pupils practice how to argue, defend their opinions, understand and value each other's ideas, evaluate and review and compare alternative theories and opinions and identify strengths and weaknesses of arguments.
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The aim of the project is to get acquainted with the basic principles of urban planning, the functioning of cities, and how the character of a city is formed by elements such as buildings, green areas, squares, streets, blocks, etc. Pupils practice argumentation, formulating opinions and listening to others.
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ACHASSK188 (Geography Yr 7) — Factors that influence the decisions people make about where to live and their perceptions of the liveability of places.
ACHASSK189 (Geography Yr 7) — Influence of accessibility to services and facilities; and environmental quality, on the liveability of places.
ACTDEK010 (Design & Tech Yrs 3-4) — Recognise the role of people in design and technologies occupations and explore factors, including sustainability, that impact on designed solutions.
ACTDEP014 (Design & Tech Yrs 3-4) — Critique needs or opportunities for designing and explore and test a variety of materials, components, tools and techniques.
ACTDEP031 (Design & Tech Yrs 7-8) — Generate, develop and communicate the design of innovative, enterprising and sustainable designed solutions using appropriate technical terms and graphical representation techniques.
tRIANGULAR TOWERS
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Duration - 3/4 hours
In this project, the pupils learn about physics and structures with interesting and fun tests and experimentation. The pupils first learn about structures, triangulation in construction, and diagonal supports, and then build a tall and strong truss structure.
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The aim of the project is to familiarise the pupils with the basic principles of stiff structures (physics) and to understand the effect of diagonal supports as stiffeners and the importance of triangulation in construction by experimenting and testing.
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ACSSU076 (Science Yr 4) — Forces can be exerted by one object on another through direct contact or from a distance.
ACSSU117 (Science Yr 7) — Change to an object’s motion is caused by unbalanced forces acting on the object.
ACTDEK011 (Design & Tech Yrs 5-6) — Investigate how forces and the properties of materials affect the behaviour of a product or system.
ACTDEK034 (Design & Tech Yrs 7-8) — Analyse how motion, force and energy are used to manipulate and control electromechanical systems.
ACMMG197 (Maths Yr 7) — Draw different views of prisms and solids formed from combinations of prisms.
the room of my dreams
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Duration - 2/3 hours
In this project, the pupils imagine, design, and build their own dream rooms. This design challenge encapsulates the challenges in architectural design - intertwining wishes, and technical and material preconditions. Even the smallest spatial design combines "strength", "utility", and "beauty" as Vitruvius put it. A shoebox makes a good start for this challenge, even if; “You can't fit all your dreams into a shoebox.” (quote Arkki pupil)
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The aim of the project is to learn basic concepts of spatial planning including scale and the relationship between human scale and space. The pupils design and experiment with the basic elements of architecture; scale, openings, connections with inside and outside, colour and forms, as well as spatial elements.
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ACTDEP025 (Design & Tech Yrs 5-6) — Generate, develop and communicate design ideas and processes for audiences using appropriate technical terms and graphical representation techniques.
ACTDEP027 (Design & Tech Yrs 5-6) — Negotiate criteria for success that include sustainability to evaluate design ideas and processes.
ACTDEP035 (Design & Tech Yrs 7-8) — Generate, develop and communicate the design of innovative, enterprising and sustainable designed solutions.
ACAVAM114 (Visual Arts Yrs 5-6) — Explore ideas and practices used by artists, including practices of Aboriginal and Torres Strait Islander artists, to represent different views.
recycled city
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Duration - 3/4 hours
The Recycled City project introduces the basic concepts of urban planning. The pupils design and build a fictional city, considering various elements of the city, such as different functions of buildings, transportation, public buildings and housing and public spaces. While planning the city together, the pupils practise how to argue, defend their opinions, understand and value others’ ideas, evaluate and review and compare alternative theories and opinions and identify strengths and weaknesses of arguments.
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The aim of the project is to familiarise pupils with the multidimensionality of urban planning and citizen participation. The aim is to learn about the elements and functions of a city to be able to work together as a group in a city planning experiment. The aim is also to think about recycling and materials in an architectural context.
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ACHASSK188 (Geography Yr 7) — Factors that influence the decisions people make about where to live and their perceptions of the liveability of places.
ACHASSK189 (Geography Yr 7) — Influence of accessibility to services and facilities; and environmental quality, on the liveability of places.
ACTDEK010 (Design & Tech Yrs 3-4) — Recognise the role of people in design and technologies occupations and explore factors, including sustainability that impact on designed solutions.
ACTDEP031 (Design & Tech Yrs 7-8) — Generate, develop and communicate the design of innovative, enterprising and sustainable designed solutions.
ACPPS056 (Health & PE Yr 8) — Investigate and select strategies to promote health, safety and wellbeing.
architectural comic strip
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Duration - 3/4 hours
In this project, the pupils create and present an idea or a story as a comic strip. The stage and narrative for the stories is the built environment, which invites the pupils to look at their environment from new angles. The project invites the pupils to question, look for challenges in the environment, ponder them critically, and search for possible solutions. The project combines linguistic and pictorial presentation skills.
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The aim of this project is to learn how to summarise the essential from the redundant and practice how to encapsulate and present the principal ideas using words and pictures in strip-cartoon format. The project emphasises the use of architecture and the built environment to create the scenery and atmosphere for the story.
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ACELY1704 (English Yr 5) — Plan, draft and publish imaginative, informative and persuasive print and multimodal texts.
ACELY1714 (English Yr 6) — Apply appropriate text processing strategies to enhance comprehension and enjoyment.
ACELY1736 (English Yr 7) — Plan, draft and publish imaginative, informative and persuasive texts, selecting aspects of subject matter and particular language features to convey information and ideas.
ACAVAM110 (Visual Arts Yrs 3-4) — Explore ideas and artworks from different cultures to use as inspiration.
ACAVAM121 (Visual Arts Yrs 7-8) — Plan and design artworks that represent artistic intention.